package engine.logic.event
{
	import newx.com.BaseEvent;
	
	public class LogicEvent extends BaseEvent
	{
		public static const RESLOADED				:String	=	"onResLoaded";
		public static const INIT_COMPLETE			:String	=	"onEngineInitComplete";
		public static const CONNECT_SUCCESS		:String	=	"onServerConneted";
		public static const LOGIN_COMPLETE		:String	=	"onLoginComplete";
		public static const ENTERGAME_UIINIT		:String	=	"entergameuiinit";
		public static const ITEMICONLOADED		:String = 	"itemIconLoaded";
		
		public function LogicEvent(type:String, _fromTarget:Object=null, bubbles:Boolean=false, cancelable:Boolean=false)
		{
			super(type, _fromTarget, bubbles, cancelable);
		}
	}
}